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GRF sprite preview #4149

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DorpsGek opened this issue Oct 3, 2010 · 6 comments
Closed

GRF sprite preview #4149

DorpsGek opened this issue Oct 3, 2010 · 6 comments
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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Oct 3, 2010

muzzy opened the ticket and wrote:

It would be nice to have sprite preview in NewGRF setting dialog.

People please vote for this feature !!! :-)

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Reported version: Version?
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/4149
@DorpsGek
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DorpsGek commented Oct 5, 2010

planetmaker wrote:

how practical is that for a newgrf with several thousands of real sprites, especially those house, industry, station and object newgrf where several sprites have to be combined in order to get a meaningful view (and not like those few which you showed)?


This comment was imported from FlySpray: https://bugs.openttd.org/task/4149#comment8858

@DorpsGek
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muzzy wrote:

several sprites have to be combined in order to get a meaningful view
Yes that's true. Maybe there should be some kind of callback created for newGrf, that return a preview image.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4149#comment9502

@DorpsGek
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Rubidium wrote:

To run a callback you need to actually load the NewGRF. With all the possible game state changing things that NewGRFs introduces when loaded we would be opening a huge barrel of worms. So I really doubt that this would be viable.

The only, really tiny, "but" that I can place is a small image alongside the GRF. But even that has loads of caveats like palette conversion and such. Again not something I fancy implementing and supporting.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4149#comment9503

@DorpsGek
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andythenorth wrote:

This isn't practical. Newgrfs vehicles now even have layered sprites, to get a meaningful preview is way too much work for too little benefit. Should be closed :)


This comment was imported from FlySpray: https://bugs.openttd.org/task/4149#comment14337

@DorpsGek
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peter1138 wrote:

Not really use practical or even useful for a regular vehicle set. Maybe a static image that authors could customise would be nice.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4149#comment14389

@DorpsGek
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andythenorth closed the ticket.

Reason for closing: Won't implement

Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4149

@DorpsGek DorpsGek added component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) enhancement labels Apr 7, 2018
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