*** OpenTTD Crash Report *** Crash at: Wed Aug 25 14:43:23 2010 In game date: 2051-05-09 (27) Crash reason: Signal: Segmentation fault (11) Message: OpenTTD version: Version: r20612 (0) NewGRF ver: 11005084 Bits: 64 Endian: little Dedicated: no Build date: Aug 25 2010 16:42:42 Stacktrace: [00] openttd 0x00000001001aa75b (CrashLog::FillCrashLog(char*, char const*) const + 331) [01] openttd 0x00000001002b24a4 (HandleCrash(int) + 228) [02] libSystem.B.dylib 0x00007fff88a4135a (_sigtramp + 26) [03] ??? 0x00000001153c4230 [04] openttd 0x00000001001da9ac (GfxMainBlitter(Sprite const*, int, int, BlitterMode, SubSprite const*, unsigned int) + 492) [05] openttd 0x00000001002164be (MainWindow::OnPaint() + 286) [06] openttd 0x00000001003fdd0d (DrawOverlappedWindow(Window*, int, int, int, int) + 397) [07] openttd 0x00000001003fddff (DrawOverlappedWindowForAll(int, int, int, int) + 159) [08] openttd 0x00000001001dd3a9 (RedrawScreenRect(int, int, int, int) + 137) [09] openttd 0x00000001001dd92a (DrawDirtyBlocks() + 1114) [10] openttd 0x0000000100400061 (UpdateWindows() + 193) [11] openttd 0x0000000100405ce6 (QZ_GameLoop() + 2454) [12] openttd 0x0000000100404049 (-[OTTDMain applicationDidFinishLaunching:] + 9) [13] Foundation 0x00007fff8845e84e (_nsnote_callback + 167) [14] CoreFoundation 0x00007fff86ef0a90 (__CFXNotificationPost + 1008) [15] CoreFoundation 0x00007fff86edd008 (_CFXNotificationPostNotification + 200) [16] Foundation 0x00007fff884557b8 (-[NSNotificationCenter postNotificationName:object:userInfo:] + 101) [17] AppKit 0x00007fff80c4d832 (-[NSApplication _postDidFinishNotification] + 100) [18] AppKit 0x00007fff80c4d767 (-[NSApplication _sendFinishLaunchingNotification] + 66) [19] AppKit 0x00007fff80d18719 (-[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 219) [20] AppKit 0x00007fff80d18395 (-[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 77) [21] Foundation 0x00007fff8848d14a (-[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 360) [22] Foundation 0x00007fff8848cf7a (_NSAppleEventManagerGenericHandler + 114) [23] AE 0x00007fff85261323 (aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 162) [24] AE 0x00007fff8526121c (dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 32) [25] AE 0x00007fff85261123 (aeProcessAppleEvent + 210) [26] HIToolbox 0x00007fff84071741 (AEProcessAppleEvent + 48) [27] AppKit 0x00007fff80c1d481 (_DPSNextEvent + 1191) [28] AppKit 0x00007fff80c1cbed (-[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155) [29] AppKit 0x00007fff80be28d3 (-[NSApplication run] + 395) [30] openttd 0x00000001002a3e70 (ttd_main(int, char**) + 5264) [31] openttd 0x00000001002b336a (main + 106) [32] openttd 0x00000001000b9b44 (start + 52) [33] ??? 0x0000000000000001 Operating system: Name: Mac OS X Release: 10.6.4 Machine: Intel 80486 Min Ver: 1050 Compiler: GCC 4.2.1 "4.2.1 (Apple Inc. build 5664)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (502) Language: english.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: original_windows (0) Video driver: cocoa AI Configuration (local: 0): 0: Human Libraries: FreeType: 2.4.2 ICU: 4.3.4 LZO: 2.03 PNG: 1.2.44 Zlib: 1.2.5 ---- gamelog start ---- Tick 62675: game loaded Conversion from OTTD savegame without gamelog: version 4, 1 Revision text changed to r20612, savegame version 146, not modified, _openttd_newgrf_version = 0x11005084 New game mode: 0 landscape: 1 Added NewGRF: GRF ID 4D470601, checksum 9C21B80FAAA6B5A5BB91815E5915B91C, filename: logic_train.grf ---- gamelog end ---- *** End of OpenTTD Crash Report ***