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openttd.exe!DuplicateGRFText(GRFText * orig) Ligne 405 + 0xf octets C++
openttd.exe!ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(GRFConfig * config) Ligne 374 + 0x9 octets C++
openttd.exe!NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet * p, NetworkGameInfo * info) Ligne 243 + 0xe octets C++
openttd.exe!ClientNetworkUDPSocketHandler::NetworkPacketReceive_PACKET_UDP_SERVER_RESPONSE_command(Packet * p, NetworkAddress * client_addr) Ligne 256 C++
openttd.exe!NetworkUDPSocketHandler::HandleUDPPacket(Packet * p, NetworkAddress * client_addr) Ligne 305 + 0xf octets C++
openttd.exe!NetworkUDPSocketHandler::ReceivePackets() Ligne 144 + 0x15 octets C++
openttd.exe!NetworkUDPGameLoop() Ligne 1076 C++
openttd.exe!GameLoop() Ligne 1343 C++
openttd.exe!VideoDriver_Win32::MainLoop() Ligne 887 C++
openttd.exe!ttd_main(int argc, char * * argv) Ligne 761 C++
openttd.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Ligne 432 C++
openttd.exe!__tmainCRTStartup() Ligne 263 + 0x21 octets C
kernel32.dll!BaseThreadInitThunk() + 0xd octets
ntdll.dll!RtlUserThreadStart() + 0x21 octets
Giant opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/4069
The text was updated successfully, but these errors were encountered: