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If non-dedicated server fails to load savegame title screen is loaded on the client #3960

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DorpsGek opened this issue Jul 18, 2010 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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perk11 opened the ticket and wrote:

#3907 was fixed in r20039 and then I discovered that this issue is applicable to non-dedicated server too.
* Start a non-dedicated server
* Type "load <savegame that can't be loaded>" in the game console where the server is running
* Connect to the server

You'll find that the client is running the title game playable. However you can't do much since it will desync very soon.
(and you can't play on sever since it shows the main menu)

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3960
@DorpsGek
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perk11 wrote:

For a non-dedicated server clients dropping instead of generating a new map could fix it, because rcon is not needed.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3960#comment8356

@DorpsGek
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Rubidium wrote:

It's in my opinion not that important/significant that it warrants (possibly) delaying 1.0.3.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3960#comment8370

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r20497


This comment was imported from FlySpray: https://bugs.openttd.org/task/3960

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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