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#3907 was fixed in r20039 and then I discovered that this issue is applicable to non-dedicated server too.
* Start a non-dedicated server
* Type "load <savegame that can't be loaded>" in the game console where the server is running
* Connect to the server
You'll find that the client is running the title game playable. However you can't do much since it will desync very soon.
(and you can't play on sever since it shows the main menu)
perk11 opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3960
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