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Pause + Goto depot from terminus station = ignoring queues #3935

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DorpsGek opened this issue Jul 9, 2010 · 3 comments
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Pause + Goto depot from terminus station = ignoring queues #3935

DorpsGek opened this issue Jul 9, 2010 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Jul 9, 2010

Kogut opened the ticket and wrote:

To reproduce:
- create terminus RV station
- send 2 no articulated RV with full load order to that station
- pause game
- send both vehicles to depot
- unpause game
- admire 2 RV starting in the same moment ignoring queueing.

Windows 7

Reported version: 1.0.2
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3935
@DorpsGek
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frosch wrote:

Unfortunatelly current_order cannot be used to decide, whether we are just entering or leaving the station. Take a look at attached example, and skip the order or send the vehicle to depot before it starts loading.

v->last_station_visited is not suitable either for that purpose.

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This comment was imported from FlySpray: https://bugs.openttd.org/task/3935#comment8309

@DorpsGek
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Rubidium wrote:

The fix definitely requires a savegame bump, so not really suitable for 1.0. Furthermore it's not such a big issue that it needs to be fixed in 1.0.x.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3935#comment8344

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r21263


This comment was imported from FlySpray: https://bugs.openttd.org/task/3935

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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