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So it's stored in savegames, so also in the 1.0 title savegame. Which means that the value from the config file is overwritten with the value from the title savegame.
Bug is already present (in a slightly different form) in 0.7.5, when you change the value there in a savegame then it won't be changed for new games, only if you change it in the main menu.
Adding the S flag is easy, but it needs figuring out in which savegame version it was added so a load null can be added in place for all versions from that one to current.
Yexo opened the ticket and wrote:
Reported version: Version?
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3916
The text was updated successfully, but these errors were encountered: