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Trains crash in depot (If you press green button in depot or manually start them), after they are forced to pass semaphores and enter depot.
This Bug can be made in any game, so savegame isn't actually needed, but I included it anyway.
This bug happened when I was just started trains and saw that I made too long trains for station, so I thought that I reverse all trains and send them to depot.
So I started to reverse and force to pass semaphores until they can enter depot. (Waiting for full load and driving back would have taken long time)
So when all trains were in depot i removed some wagons and started them all, and boom, all crashed.
If you load this savegame, then in "Depot 1" and in "Depot 3" are trains which crash if you start them together.
In "Depot 2" & in "Depot 4" are trains ready to test by yourself. (Just start them, and then start forcing them back to depot)
It very rare bug as most of the time you won't do that kind of thing.
I don't see anything wrong there. When you force train to ignore signals, you are responsible for the consequences. Can you post a more detailed way how to reproduce the bug? Should I start both trains; where should I send train to the depot; should I reverse the train?
NextIdea opened the ticket and wrote:
Attachments
Reported version: 1.0.1
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3878
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