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Crash when connecting to mutiplayer game #3875

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DorpsGek opened this issue Jun 12, 2010 · 4 comments
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Crash when connecting to mutiplayer game #3875

DorpsGek opened this issue Jun 12, 2010 · 4 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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aditsu opened the ticket and wrote:

Openttd crashed when trying to connect to a multiplayer game. I have another instance running locally.
Also, there's an AI supposed to be running on the server.

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Reported version: 1.0.1
Operating system: Linux


This issue was imported from FlySpray: https://bugs.openttd.org/task/3875
@DorpsGek
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aditsu wrote:

crash.sav has 0 length; png and dmp not found


This comment was imported from FlySpray: https://bugs.openttd.org/task/3875#comment8137

@DorpsGek
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aditsu wrote:

I found network_client.tmp in the autosave dir, it is possibly a save file from this game.

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This comment was imported from FlySpray: https://bugs.openttd.org/task/3875#comment8138

@DorpsGek
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aditsu wrote:

After recompiling openttd without the debug option, the problem disappeared.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3875#comment8139

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Duplicate

Of #3819 (fixed in 1.0.2)


This comment was imported from FlySpray: https://bugs.openttd.org/task/3875

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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