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When creating a random tree on a sub-tropic (non-rainforrest, non-desert) tile it's always the tree in the bottom left corner of the tree window. Contrary to the invalid reports about trees not beeing random in desert this is a real bug.
With the attached patch it seems to work correctly. The actual bug is that TREE_COUNT_SUB_TROPICAL was wrong. I took the chance to fix the comments also which makes this slightly harder to see.
Krille opened the ticket and wrote:
Attachments
Reported version: 1.0.1-RC2
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3792
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