Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash while navigating in city list #3744

Closed
DorpsGek opened this issue Apr 7, 2010 · 3 comments
Closed

Crash while navigating in city list #3744

DorpsGek opened this issue Apr 7, 2010 · 3 comments
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

Comments

@DorpsGek
Copy link
Member

DorpsGek commented Apr 7, 2010

fritzb opened the ticket and wrote:

The game crashed when I opened the city-list and tried to press "h" to jump to "Hedtown". Actually it didn't worked. I'm unable to reproduce the crash. My last savegame before the crash is a one y/o autosave, sorry.

Attachments

Reported version: 1.0.0
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/3744
@DorpsGek
Copy link
Member Author

DorpsGek commented Apr 8, 2010

Yexo wrote:

Callstack from crash.dmp:

openttd.exe!Window::SetWidgetDirty(unsigned char widget_index=0) Line 233 + 0x9 bytes C++
openttd.exe!OrdersWindow::OrderClick_Nonstop(int non_stop=-1) Line 635 C++
openttd.exe!OrdersWindow::OnKeyPress(unsigned short key=104, unsigned short keycode=72) Line 1210 C++
openttd.exe!HandleKeypress(unsigned int raw_key=0) Line 1921 + 0x9 bytes C++
openttd.exe!WndProcGdi(HWND__ * hwnd=0x00050374, unsigned int msg=258, unsigned int wParam=104, long lParam=2293761) Line 498 C++
user32.dll!InternalCallWinProc@20() + 0x23 bytes
user32.dll!UserCallWinProcCheckWow@32() + 0xb3 bytes
user32.dll!DispatchMessageWorker@8() + 0x19e bytes
user32.dll!DispatchMessageW@4() + 0xf bytes
openttd.exe!VideoDriver_Win32::MainLoop() Line 847 + 0xb bytes C++
openttd.exe!ttd_main(int argc=, char * * argv=) Line 761 C++
openttd.exe!WinMain(HINSTANCE
* hInstance=0x00400000, HINSTANCE
* hPrevInstance=0x00000000, char * lpCmdLine=0x002220af, int nCmdShow=1) Line 429 + 0x9 bytes C++
openttd.exe!__tmainCRTStartup() Line 263 + 0x1b bytes C
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes


This comment was imported from FlySpray: https://bugs.openttd.org/task/3744#comment7821

@DorpsGek
Copy link
Member Author

DorpsGek commented Apr 8, 2010

Rubidium wrote:

It's not the city list that's the cause, it's the order window that causes the crash.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3744#comment7823

@DorpsGek
Copy link
Member Author

DorpsGek commented Apr 8, 2010

Rubidium closed the ticket.

Reason for closing: Fixed

In r19584


This comment was imported from FlySpray: https://bugs.openttd.org/task/3744

@DorpsGek DorpsGek closed this as completed Apr 8, 2010
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
Projects
None yet
Development

No branches or pull requests

1 participant