You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
OpenTTD crashes on that savegame because it is corrupt.
The decompressor sends invalid data before it figures out that it is decompressing something corrupt, so OpenTTD tries to interpret something incorrect and it bails out. If I let the decompressor read a little the decompressor tells that the file is corrupted.
This means that the corruption most likely has occured on the file itself and not by OpenTTD saving it.
I have to agree that OpenTTD should handle this case more gracefully, but that requires a relatively big rework of the code for loading savegames. As it only happens on already corrupted savegames it's not that severe to rush a fix.
king_zog opened the ticket and wrote:
Attachments
Reported version: 1.0.0-RC3
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3714
The text was updated successfully, but these errors were encountered: