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Add 1 tile buffer zone to industries when placing on map #3585

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DorpsGek opened this issue Jan 31, 2010 · 1 comment
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Add 1 tile buffer zone to industries when placing on map #3585

DorpsGek opened this issue Jan 31, 2010 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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andythenorth opened the ticket and wrote:

The industry placement routine is capable of tiling industries together extensively without gaps. This is a gameplay problem (see attached screenie).

I can work around this in nfo, but handling it correctly for each possible layout will require significantly baroque code, and it's not likely to happen. Other workarounds (such as tinkering with industry probability) also suck.

"21:21 31/01/2010 frosch123: andythenorth: hmm, if it happens that often, maybe ottd should generally not place industries next to each other"

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Reported version: Version?
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3585
@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Duplicate

Of #3175; want's the same, industries that aren't unreachable.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3585

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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