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There is a possibility that the chunk handler in the SaveLoadParams structure (_sl.chs) is NULL. In that case dereferencing it in the for loop causes access violation exception
/*for (chsc = _sl.chs; (ch = chsc++) != NULL;) {/
Reproduction:
LoadIntroGame function calls the SaveOrLoad. If the SaveOrLoad function fails (no opntitle.dat file) the empty world should be generated, but instead of an empty world we have an exception.
msadel opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3470
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