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re-use of current newgrf list in scenario editor #3403

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DorpsGek opened this issue Dec 21, 2009 · 2 comments
Closed

re-use of current newgrf list in scenario editor #3403

DorpsGek opened this issue Dec 21, 2009 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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planetmaker opened the ticket and wrote:

tested in r18594:

- select a few newgrf from the main menu and then start the scenario editor
- generate a new map
- remove all newgrfs (or change them in any way)
- generate a new map. This map is - contrary to my expectations - again generated with the newgrfs settings selected previously in the main menu.

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3403
@DorpsGek
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Rubidium wrote:

Settings changed in a game, such as a scenario, only apply to that game. Newly generated games take the settings from the main menu. It's quite consistent this way; what you're asking is making it less consistent. Also I reckon the opinions differ on to what is the right behaviour.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3403#comment7358

@DorpsGek
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andythenorth closed the ticket.

Reason for closing: Won't implement

Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3403

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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