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Improve readme w.r.t. O[GS]FX location #3367

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DorpsGek opened this issue Dec 12, 2009 · 6 comments
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Improve readme w.r.t. O[GS]FX location #3367

DorpsGek opened this issue Dec 12, 2009 · 6 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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nojhan opened the ticket and wrote:

Since the yesterday annoucement that "OpenTTD can now be played in full without the need for the graphics and sound files of Transport Tycoon Deluxe", I've tried a fresh installation of the trunk-r18461 deb package on a Linux ubuntu 9.04.

Every thing goes right, except that there is a dialog explaining that one should get data elsewhere (what I didn't expect).

But when trying to run the game, I get the following error :

$ openttd
Error: Failed to find a sounds set. Please acquire a sounds set for OpenTTD.

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3367
@DorpsGek
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Rubidium wrote:

You still need to download (and install) OpenGFX and OpenSFX.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3367#comment7040

@DorpsGek
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nojhan wrote:

OK, but where? There is no available package on the download page, clicking on the "opengfx" links on the homepage returns a "Rails application failed to start properly", I can't find any help on the website explaining what to download and the readme contains no reference to "open[g|s]fx".

IMHO, some explanations would be useful, at least for me :-)


This comment was imported from FlySpray: https://bugs.openttd.org/task/3367#comment7041

@DorpsGek
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Rubidium wrote:

I agree that OpenTTD's readme needs updates to list opengfx/opensfx and their download locations; the installation of both packages is already covered in their readmes, so that's probably something that we can refer to.

Anyhow, the "Rails application failed to start properly" is some temporary error that fixes itself, but there's no real clue what causes it (read: you should be able to access it now). I'm going to discuss with some people so you can get the packages in more places and probably try to find a way to make it more use friendly.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3367#comment7042

@DorpsGek
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nojhan wrote:

I manage to install the whole things and it works well, but definitely, a package openttd-data would be a lot simpler to install.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3367#comment7044

@DorpsGek
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Rubidium wrote:

The documentation updated in r18483.

Distributing an OpenTTD .deb that 'properly' depends on OpenSFX/OpenGFX (i.e. not if you intent to use the original graphics) is going to create at least 4 packages of which you need to have 2 (openttd + openttd-for-original graphics stuff) or 3 (openttd + opengfx + opensfx). This means that in more cases people have to do difficult stuff, especially if they already got opengfx/opensfx from e.g. their Windows installation.

I agree that distributions (e.g. Debian and Fedora) should use split packages and OpenSFX/OpenGFX packages as for them installing OpenTTD and getting the right dependencies downloaded is just one simple command.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3367#comment7046

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Implemented

Documentation improved in r18483


This comment was imported from FlySpray: https://bugs.openttd.org/task/3367

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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