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Fatal Application Failure when exit #3298

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DorpsGek opened this issue Nov 3, 2009 · 5 comments
Closed

Fatal Application Failure when exit #3298

DorpsGek opened this issue Nov 3, 2009 · 5 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Nov 3, 2009

fenrer opened the ticket and wrote:

r16883

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Reported version: trunk
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/3298
@DorpsGek
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DorpsGek commented Nov 3, 2009

glx wrote:

ntdll.dll!76f366ab()
[Les frames ci-dessous sont peut-être incorrects et/ou manquants, aucun symbole chargé pour ntdll.dll]
openttd.exe!free(void * pBlock=0x80000000) Ligne 110 C
openttd.exe!AIInfo::~AIInfo() Ligne 148 + 0xb octets C++
openttd.exe!AIInfo::`scalar deleting destructor'() + 0x9 octets C++
openttd.exe!SimpleCountedObject::Release() Ligne 29 C++
openttd.exe!SQConvert::DefSQDestructorCallback(void * p=0x00000000, int size=0x00000000) Ligne 859 C++
openttd.exe!SQInstance::Release() Ligne 65535 C++
openttd.exe!SQObjectPtr::operator=(const tagSQObject & obj={...}) Ligne 321 C++
openttd.exe!AIScanner::~AIScanner() Ligne 82 + 0x41 octets C++
openttd.exe!AI::Uninitialize(bool keepConfig=false) Ligne 138 + 0x11 octets C++
openttd.exe!ShutdownGame() Ligne 333 C++
openttd.exe!ttd_main(int argc=0x00000001, char * * argv=0x0012fdf8) Ligne 753 C++
openttd.exe!WinMain(HINSTANCE__ * hInstance=0x00400000, HINSTANCE__ * hPrevInstance=0x00000000, char * lpCmdLine=0x001f1d47, int nCmdShow=0x00000001) Ligne 380 + 0x9 octets C++
openttd.exe!__tmainCRTStartup() Ligne 263 + 0x1b octets C
kernel32.dll!76b4d0e9()


This comment was imported from FlySpray: https://bugs.openttd.org/task/3298#comment6909

@DorpsGek
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DorpsGek commented Nov 4, 2009

Rubidium wrote:

Does this always happen when you quit? Even when quiting from the main menu?
Or is it only when loading a specific savegame?

What AIs/AI libraries do you have installed?


This comment was imported from FlySpray: https://bugs.openttd.org/task/3298#comment6910

@DorpsGek
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fenrer wrote:

It always happens when i quit, also from the main menu.

The AIs i have installed is CluelessPlus 12, WrightAI 3
The AI libraries i have installed is:
Graph.AyStar.6
Pathfinder.Rail.1
Pathfinder.Road.3
Queue.BinaryHeap.1
Queue.FibonacciHeap.2
Queue.PriorityQueue.2

When I removed the Ai directory and recreated it, the problem disappeared, so obviously there was something there that was wrong.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3298#comment6967

@DorpsGek
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Rubidium wrote:

Can't reproduce the crash (in current trunk) with that given set of libraries/AIs. Do you by any chance have the configuration file from before you removed the AI directory? Actually, do you have a copy of that AI directory too?


This comment was imported from FlySpray: https://bugs.openttd.org/task/3298#comment6970

@DorpsGek
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DorpsGek commented Dec 6, 2009

Rubidium closed the ticket.

Reason for closing: Fixed

In r18418


This comment was imported from FlySpray: https://bugs.openttd.org/task/3298

@DorpsGek DorpsGek closed this as completed Dec 6, 2009
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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