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Changing Difficulty Settings inside scenario editor not working #3219

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DorpsGek opened this issue Sep 20, 2009 · 4 comments
Closed

Changing Difficulty Settings inside scenario editor not working #3219

DorpsGek opened this issue Sep 20, 2009 · 4 comments
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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Luukland opened the ticket and wrote:

I have made a scenario, but when changing the difficulty settings, to match the difficulty I had for eyes, the game does show me the new difficulties. When saving the scenario and reloading it, the changes have not been done. It looks like as if it is impossible to change scenario settings inside the scenario editor, once creating a scenario.

It was the whole idea of Transport Tycoon Deluxe (Not OTTD yeah I know) that you could start each scenario with different settings :)

I hope to see this fixed in a way so I can change my scenario difficulty!!

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Reported version: 0.7.2
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/3219
@DorpsGek
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Alberth wrote:

When starting to create a scenario, the settings for the company (at least max-loan, and possibly others) are copied from the main menu settings. These cannot be changed any more once you are in the editor.

Interestingly, the program does allow the user to use the 'easy', 'medium', 'hard' buttons of the difficulty settings, but the new values are not copied into the scenario, it seems. (Loading the scenario afterwards does not give the new settings.)


This comment was imported from FlySpray: https://bugs.openttd.org/task/3219#comment6701

@DorpsGek
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Rubidium wrote:

Some difficulty settings do not make sense to change 'in game', like max loan and quantity of seas/lakes. So it is forbidden to change those settings, which means you can't really select 'easy' etc. You could only change it to 'custom'.

I agree that e.g. max loan would make sense to be changed in the scenario editor, but quantity of seas/lakes does not make sense at all. As such those should be properly disabled in the GUI and the selection buttons should be 'grayed' out so you can't use them anymore.

That it worked in a different way in TTD has caused more bug reports than people complaining that they were missing the behaviour.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3219#comment6752

@DorpsGek
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Luukland wrote:

Of course changing max loan ingame, is piracy, that should defenitly stay disabled. But once creating a scenario players should have the option to change the basic settings right? Like max loan, construction costs, multiplier etc. etc. So they can tweak their scenarios to the maximum.

Currently I am using Openttd 3.2.x for this purpose, since that version can still load the origional, origional ttd scenarios and make changes to the difficulty. Then I load it in the latest openttd. This is a major workaround, for something that should not have been needed...

Maybe you could delete the following settings out of the difficulty menu; industries, towns, landscape & seas. Since they can be picked from the start already once creating a random map. Just like the roughness is left out of the difficulty menu. After this has been done, the way the scenario editor works can be set back to the way it was in version 3.0. Or even in de old TTD, when you could select the settings, then play a random scenario with THOSE settings :D I remember playing Scotland (1950), once with easy to 2050, once with medium and once with hard. Something that is IMPOSSIBLE nowadays...

Seriously, the way it is now, means dead to the scenario making community, because their scenarios can be modified once at difficulty, and thats before the scneario has even created!... Why make a game if you cant tweak the settings properly??

PS. I hope you agree to me here, since I have followed your edits closely, and so it seems the developpers like fixing thinks to solid when it comes to scenarios ;)


This comment was imported from FlySpray: https://bugs.openttd.org/task/3219#comment6756

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r17644; you can change whatever makes sense to change in the scenario editor.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3219

@DorpsGek DorpsGek added component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) bug labels Apr 7, 2018
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