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keep is-random-ai status when an AI is started #3095

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DorpsGek opened this issue Aug 6, 2009 · 1 comment
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keep is-random-ai status when an AI is started #3095

DorpsGek opened this issue Aug 6, 2009 · 1 comment
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component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Aug 6, 2009

Yexo opened the ticket and wrote:

  1. Set the AI for some company slot to 'Random AI'
  2. Start a new game and make sure an AI is started in that slot
  3. Stop the ai (either by using stop_ai in the console or by the AI company going bankrupt)
  4. The next time an AI is started in that slot, the same AI is started instead of a random AI.

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3095
@DorpsGek
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DorpsGek commented Jan 9, 2010

Rubidium closed the ticket.

Reason for closing: Implemented

In r18763


This comment was imported from FlySpray: https://bugs.openttd.org/task/3095

@DorpsGek DorpsGek closed this as completed Jan 9, 2010
@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) enhancement component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) labels Apr 7, 2018
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Labels
component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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