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SmatZ opened the ticket and wrote:
When starting video driver fails, game segfauls at various places (depends on driver) Easy way to reproduce this is to set resolution = 10000000,10000000 in openttd.cfg This applies at least to: SDL, dedicated, null allegro doesn't have this problem, it sets some default resolution instead
When starting video driver fails, game segfauls at various places (depends on driver)
Easy way to reproduce this is to set resolution = 10000000,10000000 in openttd.cfg
This applies at least to: SDL, dedicated, null
allegro doesn't have this problem, it sets some default resolution instead
Reported version: trunk Operating system: Linux
The text was updated successfully, but these errors were encountered:
Rubidium closed the ticket.
Reason for closing: Fixed
In r16701
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SmatZ opened the ticket and wrote:
Reported version: trunk
Operating system: Linux
This issue was imported from FlySpray: https://bugs.openttd.org/task/3001
The text was updated successfully, but these errors were encountered: