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[OSX] lazy pointer crash on exit #2

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DorpsGek opened this issue Nov 28, 2005 · 1 comment
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[OSX] lazy pointer crash on exit #2

DorpsGek opened this issue Nov 28, 2005 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Bjarni opened the ticket and wrote:

OpenTTD crashes with a lazy pointer not found on exit
This only happens when linking statically to SDL

this is more like annoying than a real problem as it crashes after the game have saved openttd.cfg and no data is lost. It's quitting anyway, but it is annoying to get the crash window on exit

Reported version: trunk
Operating system: Mac OS X


This issue was imported from FlySpray: https://bugs.openttd.org/task/2
@DorpsGek
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Bjarni closed the ticket.

Reason for closing: Fixed

well, you don't have to use SDL anymore. Use cocoa drivers instead


This comment was imported from FlySpray: https://bugs.openttd.org/task/2

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
eudyptula pushed a commit to eudyptula/OpenTTD that referenced this issue Feb 6, 2019
abmyii added a commit to abmyii/OpenTTD that referenced this issue Oct 6, 2019
TrueBrain added a commit that referenced this issue May 12, 2021
It now follows very simple rules:
0 - Fatal, user should know about this
1 - Error, but we are recovering
2 - Warning, wrong but okay if you don't know
3 - Info, information you might care about
4 -
5 - Debug #1 - High level debug messages
6 - Debug #2 - Low level debug messages
7 - Trace information
kaomoneus referenced this issue in kaomoneus/OpenTTD Oct 25, 2021
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