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Buy-company-dialog lost #2769

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DorpsGek opened this issue Mar 28, 2009 · 2 comments
Closed

Buy-company-dialog lost #2769

DorpsGek opened this issue Mar 28, 2009 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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frosch opened the ticket and wrote:

ShowBuyCompanyDialog() was called from default.cpp before noai merge, so human singleplayer could take over bankrupt ai companies.

Currently the function is not called at all, so taking over bankrupt companies is not offered.

No idea what to do in multiplayer :) Offer any (also human) bankrupt company to every player, and the one who is fastest with accepting, gets it?

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/2769
@DorpsGek
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Yexo wrote:

Before the NoAI merge the player (or AI) with the highest company rating got the offer first, then the next company (by company rating), etc. In multiplaye we'll need a timeout, but so will we when the offer is to another AI.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2769#comment5854

@DorpsGek
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DorpsGek commented Sep 1, 2009

Rubidium closed the ticket.

Reason for closing: Fixed

In r17345


This comment was imported from FlySpray: https://bugs.openttd.org/task/2769

@DorpsGek DorpsGek closed this as completed Sep 1, 2009
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
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