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"Full load any cargo" does not work for air units #2734

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DorpsGek opened this issue Mar 15, 2009 · 5 comments
Closed

"Full load any cargo" does not work for air units #2734

DorpsGek opened this issue Mar 15, 2009 · 5 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Zubr opened the ticket and wrote:

"Full load any cargo" does not work for air units.
It always waits till passwngers will be Full Loaded. And it does not matter that mail units are completely loaded.

Windows XP, openttd-trunk-r15712-windows-win32

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/2734
@DorpsGek
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Rubidium wrote:

This is by explicit design because otherwise the aircraft would depart after unloading the passengers (as it then has already loaded the mail) and it would run at a loss.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2734#comment5783

@DorpsGek
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Rubidium wrote:

(By Dimitry via email)

First of all, where can I find design document, to understand if the
feature is working not as designed? It will help me to understand if
it is a bug, or feature request.

As for "Full load any cargo" feature, it seems confusing for me to
have "Full load" working exactly the same as "Full load any cargo".
Departing the aircraft after unloading the passengers and not even
try
to load to free space - isn't it a bug? We have hide one bug with
another.

Load if available - load all available cargo
Full load all cargo - full load all empty slots
Full load any cargo - full load at least one type of cargo and...

  1. stop loading and departure
  2. continue loading if available
  3. continue loading till full load.

We have case 3 now.
You rejected the bug, because of case 1 (and it is ok).
I expect (and request case 2).

Please, either accept bug report or move to feature request (with this
explanation). I disagree with closing the bug report.

Sincerely yours,
Dimitriy.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2734#comment5784

@DorpsGek
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Rubidium wrote:

The design document is the source itself: http://vcs.openttd.org/svn/browser/trunk/src/economy.cpp?rev=15727# L1743


This comment was imported from FlySpray: https://bugs.openttd.org/task/2734#comment5785

@DorpsGek
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Timmaexx wrote:

Hello,

if I stop loading the plane because i sent it to the nearest depot, and it drives back,
it has lost the other passengers and loads again...

Is in trunk and current testing!

Tim


This comment was imported from FlySpray: https://bugs.openttd.org/task/2734#comment7159

@DorpsGek
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andythenorth closed the ticket.

Reason for closing: Won't implement

Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.

Issue contains an apparently unrelated bug report. I didn't address that at all.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2734

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Vehicles labels Apr 6, 2018
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