FS#266 - Aircraft queueing patch
This patch introduces aircraft queueing - when an aircraft cannot land at the runway, it is placed into a
FIFO queue so it can land the next time around. This helps alleviate the problem of slower aircraft never landing because faster aircraft hog the landing strip. In addition, the height of the aircraft is adjusted to make it easier to select individual aircraft while in the queue. Helicopters form their own queue.
This patch also introduces elements to expedite the clearing of the queue:
-Instead of circling the entire airport, which takes a long time, the incoming paths of the airports has been
adjusted so the aircraft circles in a smaller path in front of the landing strip. This is the only part that cannot be modified or disabled in the patch dialog box (because it is a direct modification of the airport state machine, it is difficult to make optional).
-The patch includes a modified form of Benben's speed patch, which allows the player to speed up aircraft to
more realistic speeds. Not only does this help clear the queue a bit faster, but this also fixes complaints
by players of aircraft being too slow - even slower than trains.
This task depends upon