Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Better path signal graphics #2625

Closed
DorpsGek opened this issue Feb 8, 2009 · 6 comments
Closed

Better path signal graphics #2625

DorpsGek opened this issue Feb 8, 2009 · 6 comments
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

Comments

@DorpsGek
Copy link
Member

DorpsGek commented Feb 8, 2009

SirkoZ opened the ticket and wrote:

Revision r15418.

Signal tabs (red lines over them) with new path-signal graphics are inverted.
Of course I don't use signals on drive side as my trains usually travel on the left side of dual-tracks.

By the way - these new graphics are quite bothersome for the eyes - being all red and all - perhaps at least
those signal tabs could be of different colour?

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/2625
@DorpsGek
Copy link
Member Author

DorpsGek commented Feb 8, 2009

SirkoZ wrote:

Forgot to attach the test savegame.

Attachments


This comment was imported from FlySpray: https://bugs.openttd.org/task/2625#comment5551

@DorpsGek
Copy link
Member Author

DorpsGek commented Feb 9, 2009

Rubidium wrote:

You mean the red 'thing' that is yellow/white on the pre/combo block signals?

That's intentionally placed on the other side to 'tell' you cannot pass it from that side.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2625#comment5552

@DorpsGek
Copy link
Member Author

DorpsGek commented Feb 9, 2009

michi_cc wrote:

And they are red because it's the most often used colour to mean stop in reality.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2625#comment5553

@DorpsGek
Copy link
Member Author

DorpsGek commented Feb 9, 2009

SirkoZ wrote:

I see. That explains it very well. :-)
Looks like I was still stuck on that nice(er) TTDPatch path-signal graphics I didn't really think about the new graphics before writing this bug report.

Perhaps if you only then change the color of border of that red "thing"/tab which is now white-ish to grey or brown so it's not in such a strong contrast to the rest of the signal colors.

Apart from the tab border this bug report is redundant now. :-)

Thank you for your comments.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2625#comment5556

@DorpsGek
Copy link
Member Author

SirkoZ wrote:

Thank you for re-assingning this report, Rubidium.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2625#comment5564

@DorpsGek
Copy link
Member Author

andythenorth closed the ticket.

Reason for closing: Won't implement

Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.

FWIW signals can be adjusted in newgrf.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2625

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
Projects
None yet
Development

No branches or pull requests

1 participant