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Buses spinning around and multistop not working correctly #258

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DorpsGek opened this issue Jul 29, 2006 · 2 comments
Closed

Buses spinning around and multistop not working correctly #258

DorpsGek opened this issue Jul 29, 2006 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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browneyedboy82 opened the ticket and wrote:

When playing I have stumbled upon a few bugs with buses and the multistops for road vehicles.

The buses all of a sudden starts to go in a circle around a block in a city and wont stop. The only thing that makes it work is to try and delete the road they are driving on, and replace it.

With multistops for vehicles, there is something wrong. When placing two stops next to eachother they are there because I have many buses that need to come to the station - fast. BUT, all the buses wants to go to the single station and not choosing the one next to it if the other one is full.

I hope you understand my bad English.

I'm sending with a saved game of it where you can see both stuff in one place.

Reported version: trunk
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/258
@DorpsGek
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mart3p wrote:

I have already posted a bug report concerning the multistop problem when using NPF. See #242


This comment was imported from FlySpray: https://bugs.openttd.org/task/258#comment365

@DorpsGek
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Darkvater closed the ticket.

Reason for closing: Duplicate

#242


This comment was imported from FlySpray: https://bugs.openttd.org/task/258

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
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