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New stations seem to cause desyncronizations in the game. They will firstly cause irregular desyncs, and build up to become more and more common up until the time you are desynced about 2 secconds after loging into the game.
The work arround is not to use newstations, however this is not really a valid workarround as newstations are an incredibly useful feature.
We are unable to identify what exactly is happening at the time of the desynchronization, as they are extremely unpredictable.
We have previously used new stations with no desync issues in previous games. It would appear that these are only related to either stations under the "Platform" type or those serving passengers, as this has not happened in cargo-only games.
Once this bug takes hold it becomes more and more annoying to the point of making the game unplayable.
Anonymous opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/250
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