FS#2458 - Use another sprite for added airport runways than 2646

Attached to Project: OpenTTD
Opened by LordAzamath (LordAzamath) - Wednesday, 17 December 2008, 15:23 GMT
Last edited by andythenorth (andythenorth) - Tuesday, 15 August 2017, 18:52 GMT
Type Feature Request
Category Interface
Status Closed
Assigned To andythenorth (andythenorth)
Operating System All
Severity Low
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


When I was making 32bpp files for airports, I found out that for all the added airports, sprite 2646 (in trg1r.grf) is used for runway. But it actually has the plane turning empty place, which is used in city airport. So when I replaced with the 32bpp one, it started to look very ugly. Can that sprite for runways in new airports be unique, so they can be replaced separately. I frankensteined together a sprite which doesn't have that lighter spot there. It's in the attached picture (as is other explanations)..
I hope I made any sense :P

This task depends upon

Closed by  andythenorth (andythenorth)
Tuesday, 15 August 2017, 18:52 GMT
Reason for closing:  Won't implement
Additional comments about closing:  Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.
Comment by LordAzamath (LordAzamath) - Wednesday, 17 December 2008, 15:23 GMT
hmm.. the picture didn't come attached.