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davidpk212 opened the ticket and wrote:
If there is an RV jam involving vehicles from two companies, the jam causes desyncs for some players. In this case, trams and buses are jamming each other up.
If there is an RV jam involving vehicles from two companies, the jam causes desyncs for some players.
In this case, trams and buses are jamming each other up.
Attachments
Reported version: 0.6.3 Operating system: All
The text was updated successfully, but these errors were encountered:
Rubidium wrote:
Are you REALLY using 0.6.3 and not some older version?
Sorry, something went wrong.
davidpk212 wrote:
Yes, that savegame is from Brianetta's Standard server, which runs the latest stable release, in this case 0.6.3.
I cannot reproduce any desyncs with that savegame in 0.6.3 nor trunk.
SmatZ wrote:
This game desynced for me once in three tries (in 0.6.3). Nobody wasn't doing anything (only both server and client set different currency).
SmatZ closed the ticket.
Reason for closing: Fixed
Already fixed by r14463. It wasn't caused by RV jams.
No branches or pull requests
davidpk212 opened the ticket and wrote:
Attachments
Reported version: 0.6.3
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/2411
The text was updated successfully, but these errors were encountered: