You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Originally I was going to request that the middle of cities become 'no-fly zones' so that planes wouldn't fly over dense urban areas. However, since creating no-fly zones would involve creating a CPU-intensive path-finder, an alternative idea came to mind: instead of having the computer do the path-finding, have the player decide which paths the planes ought to travel. (Note: Manually determining a plane route would NOT be required. Rather, this is just for the sake of allowing players to make the simulation more realistic if they want to.)
One would do this by placing 'air buoys' on the map. In a way, it'd be a mix between buoys and waypoints. They could be placed anywhere (like buoys, except on land as well), and wouldn't need a pathfinder to work (like waypoints). After the player has placed the 'buoys' and updated the plane orders, then one could keep planes from unrealistically flying over the downtown areas of cities (while letting helicopters go in).
I would imagine that these would appear on the map as signs (so they wouldn't bulldoze or cost anything). For the sake of keeping these 'buoys' hidden from the player while leaving signs visible, we could add an option to the transparency options to toggle them.
I have to admit, upon reading the request, first reaction was to throw it away.
But the idea is not that bad. Problem, though, is that airports have an antenna that does serve this purpose, a radio-beacon.
Planes use the frequency of it as directionnal beacons, allow to guide them on.
So, in further analysis, i'd say it is a bit unneeded
And I still fail to find it usefull.
Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.
(Also, for realism, "London Heathrow" amongst others) ;)
pseudoprometheus opened the ticket and wrote:
Reported version: 0.6.3
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/2345
The text was updated successfully, but these errors were encountered: