OpenTTD

Tasklist

FS#1884 - Ingame Rivers

Attached to Project: OpenTTD
Opened by Ammler (Ammler) - Friday, 28 March 2008, 15:59 GMT
Last edited by andythenorth (andythenorth) - Wednesday, 16 August 2017, 11:22 GMT
Type Patch
Category Core
Status Closed
Assigned To andythenorth (andythenorth)
Operating System All
Severity Low
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 3
Private No

Details

As long as there is no better solution, its really needed to have possibility to build rivers also on a running game. Specially on MP, you need possibility to fix someone else destroyed etc. Prices are 3 times more as canals. (If I saw it right.)

If you really don't like to support it comfortably. Then please remove the desync (file water_cmd.cpp), so you could at least fix such things with a patched client.

All credits of the patch goes to Roujin.

Thank you.
This task depends upon

Closed by  andythenorth (andythenorth)
Wednesday, 16 August 2017, 11:22 GMT
Reason for closing:  Won't implement
Additional comments about closing:  Flyspray clean up: more than 5 years old, and not obvious what should be done with this next, so closing. If this offends, discuss with andythenorth in irc. Thanks.
Comment by Ammler (Ammler) - Sunday, 20 April 2008, 16:50 GMT
updated to current trunk r12805
Comment by Manuel Wolf (Roujin) - Thursday, 22 May 2008, 14:27 GMT
updated to r13211
Comment by Ingo von Borstel (planetmaker) - Wednesday, 28 May 2008, 06:44 GMT
updated to r13305
Comment by Ingo von Borstel (planetmaker) - Thursday, 12 June 2008, 06:44 GMT
update to r13481
Comment by Jean-Francois Claeys (Belugas) - Saturday, 14 June 2008, 01:09 GMT
Thanks, used a bit of your code, in r13513
Comment by Ingo von Borstel (planetmaker) - Monday, 16 June 2008, 18:25 GMT
Updated to r13536. Much smaller now due to the (partial) commit :)
Comment by Ingo von Borstel (planetmaker) - Tuesday, 01 July 2008, 03:25 GMT
Smaller again, as further parts were integrated into trunk. Sorting of buttons now matches the one introduced for the scenario editor
Comment by Vladimir Guryanov (Wowanxm) - Thursday, 23 February 2012, 18:10 GMT
Is there any possibilities of updating and including this old patch into the current trunk?
Comment by andythenorth (andythenorth) - Tuesday, 24 December 2013, 12:02 GMT
Rebuilding rivers = canal.

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