Index: viewport.cpp =================================================================== --- viewport.cpp (revision 12388) +++ viewport.cpp (working copy) @@ -941,10 +941,8 @@ static void DrawTileSelection(const TileInfo *ti) { /* Draw a red error square? */ - if (_thd.redsq != 0 && _thd.redsq == ti->tile) { - DrawTileSelectionRect(ti, PALETTE_TILE_RED_PULSATING); - return; - } + bool is_redsq = _thd.redsq != 0 && _thd.redsq == ti->tile; + if (is_redsq) DrawTileSelectionRect(ti, PALETTE_TILE_RED_PULSATING); /* no selection active? */ if (_thd.drawstyle == 0) return; @@ -953,7 +951,7 @@ if (IsInsideBS(ti->x, _thd.pos.x, _thd.size.x) && IsInsideBS(ti->y, _thd.pos.y, _thd.size.y)) { if (_thd.drawstyle & HT_RECT) { - DrawTileSelectionRect(ti, _thd.make_square_red ? PALETTE_SEL_TILE_RED : PAL_NONE); + if (!is_redsq) DrawTileSelectionRect(ti, _thd.make_square_red ? PALETTE_SEL_TILE_RED : PAL_NONE); } else if (_thd.drawstyle & HT_POINT) { /* Figure out the Z coordinate for the single dot. */ byte z = 0; @@ -994,7 +992,7 @@ } /* Check if it's inside the outer area? */ - if (_thd.outersize.x && + if (!is_redsq && _thd.outersize.x && _thd.size.x < _thd.size.x + _thd.outersize.x && IsInsideBS(ti->x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) && IsInsideBS(ti->y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) {