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one way road no longer one way after track built across #1819

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DorpsGek opened this issue Mar 1, 2008 · 6 comments
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one way road no longer one way after track built across #1819

DorpsGek opened this issue Mar 1, 2008 · 6 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Mar 1, 2008

zothar opened the ticket and wrote:

reproduce by building a straight road piece across a tile, use the "one way roads" tool to make the road on the tile one way, build a piece of track across the road in the tile as a crossing and note that the directional arrow disappears, remove the track and the directional arrow is still gone. It doesn't appear that a competitor can remove the directional arrow from a one way road in a multiplayer game, but they can using this method. Either the UI is inconsistent between same and other players for removing the directional arrow, or the track laying removing the directionality is a bug.

Reported version: 0.6.0-beta4
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/1819
@DorpsGek
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DorpsGek commented Mar 2, 2008

Roujin wrote:

Confirmed for current trunk (r12322).
Now how to address this? I suggest to add one-way support for level crossings. m5 bits 4 and 5 are still free for level crossings, these are the two bits that store one way information for normal roads.

If this were implemented, the abuse described here would not be possible since the one way arrow would stay on laying the track, and also when removing the track the arrow would still be there.


This comment was imported from FlySpray: https://bugs.openttd.org/task/1819#comment3589

@DorpsGek
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DorpsGek commented Mar 2, 2008

SmatZ wrote:

The behaviour is intended. It is not possible to draw a oneway sign over the crossing sprite (with custom grfs it looks even uglier).


This comment was imported from FlySpray: https://bugs.openttd.org/task/1819#comment3590

@DorpsGek
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DorpsGek commented Mar 2, 2008

Roujin wrote:

Where does this limitation come from? Couldn't it be fixed somehow? Should we accept this possible abuse in multiplayer games rather than keep the road oneway even if the oneway sign is not drawn?


This comment was imported from FlySpray: https://bugs.openttd.org/task/1819#comment3591

@DorpsGek
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DorpsGek commented Mar 2, 2008

Roujin wrote:

Okay, after talking to smatz yesterday, I know that it's agreed on that there are no one way roads allowed on crossings.
So then the other solution for this bug - disallow laying track on one way road.


This comment was imported from FlySpray: https://bugs.openttd.org/task/1819#comment3596

@DorpsGek
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DorpsGek commented Mar 2, 2008

Roujin wrote:

This should do the job...

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This comment was imported from FlySpray: https://bugs.openttd.org/task/1819#comment3597

@DorpsGek
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DorpsGek commented Mar 3, 2008

peter1138 closed the ticket.

Reason for closing: Fixed

In r12329


This comment was imported from FlySpray: https://bugs.openttd.org/task/1819

@DorpsGek DorpsGek closed this as completed Mar 3, 2008
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
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