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Crash: Disconnecting road vehicle. #1627

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DorpsGek opened this issue Jan 7, 2008 · 4 comments
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Crash: Disconnecting road vehicle. #1627

DorpsGek opened this issue Jan 7, 2008 · 4 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Jan 7, 2008

zyxist opened the ticket and wrote:

While playing the newest OpenTTD beta, I encountered the following game crash:

*** OpenTTD Crash Report ***
Date: 2008-01-07 14:39:20
Build: 0.6.0-beta2 built on Dec 9 2007 22:47:34
Reason: !Disconnecting road vehicle.
Exception C0000005 at 00423885

I built a new tram line and sent the first vehicle. The vehicle stopped in a tram stop, because I forgot to add some rail to turn back. I added them, the tram turned back and as he reached first or second curve, the grame crashed. I tried the game from autosave and I did not build this line. It helped.

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Reported version: 0.6.0-beta1
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/1627
@DorpsGek
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DorpsGek commented Jan 7, 2008

Belugas wrote:

Could you try the same behaviour with a nightly? I'm sure it has been fixed already


This comment was imported from FlySpray: https://bugs.openttd.org/task/1627#comment3172

@DorpsGek
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DorpsGek commented Jan 9, 2008

Rubidium wrote:

Furthermore we need a savegame from before the vehicle is splitting up, otherwise we cannot tell whether the bug still occurs or not.


This comment was imported from FlySpray: https://bugs.openttd.org/task/1627#comment3202

@DorpsGek
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SmatZ wrote:

The bug is reproducable - see attached savegame

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This comment was imported from FlySpray: https://bugs.openttd.org/task/1627#comment3234

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r11825.


This comment was imported from FlySpray: https://bugs.openttd.org/task/1627

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Trams labels Apr 6, 2018
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