FS#1561 - desync when building primary industry

Attached to Project: OpenTTD
Opened by Ingo von Borstel (planetmaker) - Sunday, 16 December 2007, 19:12 GMT
Last edited by Remko Bijker (Rubidium) - Sunday, 16 December 2007, 21:20 GMT
Type Bug
Category Core
Status Closed
Assigned To No-one
Operating System All
Severity Medium
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


With revision r11615 on openttdcoop a desync for all active players could be reproduced by building (prospecting) a primary industry (game #74).
This task depends upon

Closed by  Loïc GUILLOUX (glx)
Friday, 28 December 2007, 16:21 GMT
Reason for closing:  Fixed
Additional comments about closing:  In r11716
Comment by strstrep (strstrep) - Thursday, 27 December 2007, 01:42 GMT
This patch fixes the desyncs that I have been getting related to this problem using an ARM Linux dedicated server and a i686 Linux client.
Comment by strstrep (strstrep) - Thursday, 27 December 2007, 01:58 GMT
Fits the coding style better and includes a descriptive comment