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Trucks waiting for a "phantom train" #1531

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DorpsGek opened this issue Dec 11, 2007 · 3 comments
Closed

Trucks waiting for a "phantom train" #1531

DorpsGek opened this issue Dec 11, 2007 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Shark opened the ticket and wrote:

i'm using the latest build (r11615) and i've encountered a bug in multiplayer - a friend wanted to play a little joke on me, so he placed depots and one-square rails, to block my trucks... the trucks halted, i started nagging him to destroy them and he did - but the rails that were left over on my roads were still "occupied"...

we're using the PlaneSet and NewShips GRFs, and i have attached a savegame / screenie...

P.S. sorry about a non-informative task name, i couldn't think of a better suiting one :)

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/1531
@DorpsGek
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SmatZ wrote:

Should be fixed in r11619. If you know the way how it was done, can you verify it is fixed now?

(edit: I have just found another way to block a crossing, so this may still be unfixed)


This comment was imported from FlySpray: https://bugs.openttd.org/task/1531#comment2941

@DorpsGek
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Shark wrote:

i tried to recreate it in r11618 (i didn't get to see r11619 yet) and i failed... i'll ask my friend to try and do it again in r11619, but i don't think he's quite sure how he did it himself :)


This comment was imported from FlySpray: https://bugs.openttd.org/task/1531#comment2946

@DorpsGek
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SmatZ closed the ticket.

Reason for closing: Fixed

In r11619


This comment was imported from FlySpray: https://bugs.openttd.org/task/1531

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 6, 2018
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