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trucks, buses & ships. acceleration problem. #1288

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DorpsGek opened this issue Oct 3, 2007 · 3 comments
Closed

trucks, buses & ships. acceleration problem. #1288

DorpsGek opened this issue Oct 3, 2007 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Oct 3, 2007

Pestr opened the ticket and wrote:

You have bus, truck or ship. You stop it and run it.
When you run it, object speed is not zero, and not smooth acceleration. their speed = speed before stop.
example: you stop bus when their speed is 30 mph. run this bus again. what is their speed? zero? but their speed 30 mph immediately.

p.s. sorry, my english is bad, i'm from Russia, but I hope you understand me. :)

Reported version: 0.5.3
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/1288
@DorpsGek
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Mcpace wrote:

I could only reproduce this bug with ships. You explain in more detail when and how this happens with road vehicles?


This comment was imported from FlySpray: https://bugs.openttd.org/task/1288#comment2553

@DorpsGek
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Pestr wrote:

Sure, In Nigthles versions this bug is at ships only, but in version 0.5.3 this bug is at road vehices too.


This comment was imported from FlySpray: https://bugs.openttd.org/task/1288#comment2554

@DorpsGek
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Rubidium closed the ticket.

Reason for closing: Fixed

In r11365.


This comment was imported from FlySpray: https://bugs.openttd.org/task/1288

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) Vehicles labels Apr 6, 2018
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