Index: src/road_cmd.cpp =================================================================== --- src/road_cmd.cpp (revision 10499) +++ src/road_cmd.cpp (working copy) @@ -471,9 +471,9 @@ default: do_clear:; - ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); +/* ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return ret; - cost.AddCost(ret); + cost.AddCost(ret);*/ } if (all_bits != pieces) { @@ -481,10 +481,10 @@ ret = CheckRoadSlope(tileh, &pieces, all_bits | existing); /* Return an error if we need to build a foundation (ret != 0) but the * current patch-setting is turned off (or stupid AI@work) */ - if (CmdFailed(ret) || (ret.GetCost() != 0 && (!_patches.build_on_slopes || _is_old_ai_player))) { +/* if (CmdFailed(ret) || (ret.GetCost() != 0 && (!_patches.build_on_slopes || _is_old_ai_player))) { return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } - cost.AddCost(ret); + cost.AddCost(ret);*/ } if (IsTileType(tile, MP_STREET)) {